Ten Ton Tabletop Game Night

Big-box, brain burners, and beefy games galore!
A game night for fans of complex, heavy, crunchy, or dense games – or gamers who want to expand their gaming repertoire. Ten Ton Tabletop Game Night will feature a ‘learn and play’ game from Diversions’ library, but we strongly encourage folks to bring their own favorite heavy-weight game to share! Whether you can teach it easily or you’re looking for some help learning the game, our friendly gaming community welcomes any eager gamers with games to share.
Help us plan the night a bit and claim a spot on Aftergame, then make a post announcing which game(s) you plan to bring! Heavy games can be a hassle to get to the table, especially when learning them for the first time, so let’s work together to get you playing those brain burners faster at Ten Ton Tabletop Game Night!
Featured Game: Dead of Winter
Dead of Winter: A Crossroads Game, puts 2-5 players in a small, weakened colony of survivors in a world in which most of humanity is either dead or flesh-craving monsters. Each player leads a cohort of survivors within the colony, with dozens of different characters in the game.
Dead of Winter is a meta-cooperative survival game. This means players are working together toward one common victory condition, but for each individual player to achieve victory, they must also complete their personal secret objective, which could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or even vengeance against the colony! The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.
Dead of Winter has players making frequent, difficult, heavily-thematic, wildly-varying decisions that often have them deciding between what's best for the colony and what's best for themselves.